zaterdag 5 juni 2010

Part 2 of setting up an UnReal + Anope IRC server

Anope is a bit harder, start the UnReal server, and connect to your server.

Copy the services.conf to the Data directory of Anope. Open it with notepad or something.

IRCDModule "unreal32" //the server you're using, unreal32 in this case.
The next line, the remote server. Use the password you specified in the UnReal config.

RemoteServer 127.0.0.1 7001 "PassWord"
#RemoteServer2 localhost 7001 "PassWord" //remove the # if you wanna use //localhost.
#RemoteServer3 localhost 6667 "mypass"
The line
LocalAddress *
Isn't important.

ServerName "127.0.0.1"
I've nothing to say about this, except that you can change the IP with the IP the server is on.

ServerDesc "Services for IRC Networks"
ServiceUser "service@192.168.2.15"
The ServiceUser defines the host of the service, here I decided to call them 'service@myserversip'.
NetworkName "*"
Have to be the same as you specified in your UnReal configuration.

UserKey1 1234567
UserKey2 1234567
UserKey3 1234567

Put in 3 random numbers here. This is to encrypt data! Don't share them with anyone.

If you've any questions, you can ask them. You can test if it works by sending a message to nickserv.

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